Swift 3D Tutorial Video

Self Study, Tutorial Video on CD - DVD. The tutor guides you using step-by-step examples. Learn directly from your own desk high quality training videos at an affordable price. It works on both PC and Mac.

These Electric Rain Swift 3D tutorials show how you can create 3D vector models for output in Flash. Swift 3D is when comparied to other 3D tools very easy to work with, learn how to zoom in or out, change the camera angle and apply preset styles to your vector image, learn how to create great effects on images and text and then output them into Flash format. This training course contains all the working files should you wish to follow along. Suitable for beginners. .

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Swift 3D Tutorial CD / DVD

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  • Works on PC or Mac
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Topics Covered on this Training Video Include:
Introduction to Swift 3D
Getting Started
Viewports/Tabs and Tools
We hope you enjoyed the free videos above. To watch all this course including the chapters below please purchase the CD.
$99.95
Trackballs - Galleries - Rendering
  • Trackballs: Rotation/Lighting
  • Galleries 1
  • Galleries 2
  • Swift 3D Rendering Tutorials 1
  • Rendering 2
  • Rendering 3
  • Render Viewport Buttons
Swift 3D Lights - Cameras - Materials
  • Lighting 1
  • Lighting 2
  • Cameras
  • Animating Cameras
  • Parenting a Free Camera
  • Animating a Target Camera 1
  • Animating a Target Camera 2
  • Compositing Camera Views 1
  • Compositing Camera Views 2
  • Geometry/Materials/Rendering 1
  • Geometry/Materials/Rendering 2
  • Pattern Scaling
  • Main Menu Tutorials 1
  • Main Menu .2
Creating Primitive Objects
  • Overview
  • Text
  • Sphere/Geosphere
  • Cube/Pyramid
  • Cone
  • Cylinder/Torus/Plane
  • Polyhedron
  • Creating a Pencil Swift 3D pt.1
  • Creating a Pencil pt.2
Vector vs. Raster Output
  • Vector vs. Raster Output Tutorials 1
  • Vector vs. Raster Output 2
  • Choosing the Best Fill
  • Optimization in Flash
Materials
  • Finish
  • Color Tutorials 1
  • Color 2
  • Color 3
  • Color 4
  • Raster vs. Vector for Textures
  • Amount and Noise for Textures
  • Texture Animation
  • Adding a Material to a Gallery
Swift 3D Advanced Modeler
  • Overview
  • Working with Viewports
  • Creating a Mesh in Swift 3D
  • Sub-Object Selection/Intro
  • Soft Selection
  • Surface Groups/Intro
  • Breaking Apart Meshes
  • Combining Objects in Swift 3D
  • Grouping Instead of Combining
  • Roundness
  • Align To
  • Mirror Tutorials
  • Flatten
  • Subdivide
  • Welding pt. 1
  • Welding pt. 2
  • Smoothing Groups
  • Smoothing Controls
  • Multi-Selection
  • Advanced Soft Selection
  • Text in Advanced Modeler Tutorials 1
  • Text in Advanced Modeler 2
  • Extrude Basics
  • Extrude/Reducing Poly Count
  • Extrude/Normals
  • Positioning Bitmaps 1
  • Positioning Bitmaps 2
Fun with Text
  • Fun with Text 1
  • Fun with Text 2
Animation
  • Adjusting Animation Timing in Swift 3D
  • Multiple Animation Segments
  • Delete/Cut/Paste Keyframes
  • Saving to the Animation Gallery
  • Swift 3D Animation Path
Using the Extrusion Editor in Swift 3D
  • Extrusion Editor Intro 1
  • Extrusion Editor Intro 2
  • Building a Guitar 1
  • Building a Guitar 2
  • Building a Guitar 3
  • Converting Text to Paths
Using the Lathe Editor
  • Swift 3D Lathe Editor Tutorials 1
  • Lathe Editor 2
Importing External Files
  • Intro and 3ds Import
  • EPS Import
Tutorials Conclusion
  • Wrapping it Up
Credits
  • About this Author
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