3D Studio Max 2.5 Tutorial Video

Self Study, 3D Studio Max 2.5 Tutorial Video on CD - DVD. The tutor guides you using step-by-step examples. Learn directly from your own desk high quality training videos at an affordable price. Works on both PC and Mac.

These 3D Studio Max tutorials should be considered as an in-depth and definitive guide for the user that is dedicated to animation, modelling, lighting and rendering with 3DS Max. This training course is totally self paced and uses narrated video tutorials and easy to follow step by step instructions that explain each step in great detail. By the conclusion of this training course the user will be using 3D Studio Max like a pro, and be ready to work confidently in a production environment. Related titles 3D Studio max 8 tutorials .

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3D Studio Max 2.5 Tutorial CD / DVD

Creates the perfect self-paced learning environment
on your own desktop.

Professionally created, comprehensive video based training that's easy to follow. At an unbelievable price.

Try for FREE - NOW. To help you evaluate this training CD / DVD the first 3 chapters are available for free, click on any of the links below for a FREE DEMO.

Benefits
  • Professional Tuition by expert
  • Free Certificate with each Tutorial
  • Works on PC or Mac
Topics Covered on this Training Video Include:
Introduction
Getting Started
Menus
We hope you enjoyed the free videos above. To watch all this course including the chapters below please purchase the CD.
$99.95
Toolbar 1
  • Help Mode Button
  • Undo-Redo Buttons
  • Select and Link Tool
  • Select and Unlink Tool
  • Select and Bind to Space-Warp Tool
  • Slection Tool
  • Select Region Type
  • Selection Filter
  • Select By Name
  • Select and Move
  • Select and Rotate
  • Select and Scale
Toolbar 2
  • Reference Coordinate System
  • Transform Center Flyout Tool
  • Axis Restriction Buttons
  • The IK Toggle Button
  • Mirror/Align/Array Tools
  • Align Button
  • Snapshot Tool
  • ARray Tool
  • Named Seection Sets Pulldown
  • Track Views Button
  • Material Editor Button
  • The Render Control Button
Command Panel
  • The Command Panel
  • Create Panel
  • Modify Panel Hierachy
  • Motion Panel
  • Display Panel
  • Utility Panel
Other Controls
  • Customizing the Interface
  • Viewports Explainded
  • Viewprt Menus
  • Viewport Controls
  • Animation Playback Controls
  • Animate Toggle Button
  • Animation Timer Slider
  • Snap Lock Buttons
  • coordinate Readout
  • Degradation Override Button
  • Crossing/Window
  • Lock Selection Button
  • Staus Bar
3D Objects
  • Standard Primitives
  • Extended Primitives
  • compound Objects
  • Patch Grids
  • Nurb Surfaces
  • Summary
Shapes and Lofted Objects
  • Creating Shapes
  • Creating a Lofted Object
  • Summary
Drawing with Precision
  • Setting the Units
  • Defining the Grid Settings
  • Using Snaps
  • Using Keyboard Entry
  • Using Helper Objects
Using the Object Stack to Control Modifiers
  • Object Stack Overview
  • Active/Inactive Modifier Toggle
  • Show End Result On/Off Toggle
  • Make Unique Button
  • Remove Modifier from Stack Button
  • Edit Stack button
  • Summary
Geometry Modification Fundamentals
  • Editing Object Parameters
  • Making Copies
  • Transforms vs. Modifiers
  • Accessing Transforms
  • Bend Modifier
  • Twist Modifier
  • Taper Modiifier
  • Noise Modifier
  • Customize the Modifier Stack
  • Summary
Edit Objects Transforms and Modify
  • Selecting an Existing Modifier
  • Editing an Existing Modifier
  • Editing-Sub Object Level Modifiers
Editing 3D Shapes and Loft Objects
  • Editing Shapes
  • Extude a Shape
  • Lathe a Shape
  • Edit a Loft Object
  • Using Deformation Curves
  • Deformation Curves Interface
  • Summary
Modifying Objects in Different Levels
  • Edit Mesh
  • Edit Patch
  • Edit Spline
  • Edit Nurbs
  • Summary
Scene Composition - Lights and Cameras
  • Target Camera
  • Free Camera
  • Camera Controls
  • Target Spot Light
  • Free Spot Light
  • Target Direct Light
  • Free Direct Light
  • Omni Light Ambient Light
  • Summary
Scene Composition - Materials
  • Basic Materials
  • Material Editor Interface
  • Material Map Browser
  • Standard Materials
  • Basic Standard Material Paramenters
  • Extended Standard Material Paramenters
  • Mapped Materials
  • Creating Mapped Materials
  • Bitmap Material Rollouts
  • Surface Demo
  • Advanced Materials
  • Summary
Scene Composition - Rendering a Scene
  • Rendering Options
  • Rendering Paramenters
  • Multithreade3d Rendering
  • Output Options
Scene Composition - Environmental Effects
  • Volumetric Lights
  • Volumetric Fog
  • Fog
  • Environment Mapping
  • Combustion
Scene Composition - Helper Objects
  • dummy
  • Grid
  • Point
  • Tape
  • Protractor
  • Compass
  • Summary
Animation - Basics
  • What is Animation?
  • Basic Animation
  • Creating an Animation
  • Motion Controllers
  • Previewing Animation
  • The Track View
  • Track View - Interface
  • Track View - edit Keys Mode
  • Track View - Edit Time Mode
  • Track View - Edit Rangers Mode
  • Track View - Position Rangers Mode
  • Track View - Function Curves Mode
  • Track View - Controlling Animation
Animation - Motion Controllers
  • Trajectory Motion Controllers
  • Using A Motion Controller
  • Using Trajectories
Animation - Inverse Kinematics & Linking
  • Pivot Points
  • Linking Objects
  • What ar Kinematics?
  • Using Inverse Kinematics
Special Effects
  • Special Effects Intro
  • Space Warps
  • Particle Systems
  • Morphing Objects
  • Comments on Plug-Ins
Using What You Have Learned
  • Create A Scene
  • Add Materials to A Scene
  • Render with Lights and Cameras
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