Carrara 4 Tutorials

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Highly Effective Carrara 4 tutorials on video CD, learn from your own desk at a pace that suits you. Low cost high quality training at an affordable price. Works on PC and Mac.

 

These Carrara tutorials are aimed to allow graphic designers take control of this 3D application. At over 11 hours long this training CD can be considered to be a definitive resource on the creation of 3D models which can be output the either web or print. This training CD is both informative and engaging and is suitable for both beginners and intermediate users alike. You may also be intrested in the Carrara 5 tutorials.


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Carrara 4 Training CD / DVD Contents
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Introducing Carrara  Welcome to Carrara Demo
 New in Carrara 4 Demo
 Navigating in 3D Space Demo
 Introducing the Interface Demo
 Introducing the Rooms Demo
Create Scenes and Animations  Exploring the Workflow pt. 1 Demo
 Exploring the Workflow pt. 2 Demo
 Creating Images Demo
 Creating Animations Demo
 Planning Your Project Demo
 Exploring the Scene Wizard Demo
Navigating the Workspace  Exploring the Interface Demo
 Customizing the Workspace Demo
 Using Primitive Objects Demo
 Creating Text Objects Demo
 Importing 3D Models Demo
We hope you enjoyed the free videos above. To watch all this course including the chapters below please purchase the CD.
$99.95
Managing Scene Elements Using the Properties Tray
Using the Sequencer Tray
Using the Browser Tray
Using the Carrara Color Pickers pt. 1
Using the Carrara Color Pickers pt. 2
Setting Up a Scene pt. 1
Setting Up a Scene pt. 2
Moving Scene Elements
Scaling Scene Elements
Rotating Scene Elements
Aligning Scene Objects
Distributing and Spacing Objects
Changing Your Viewpoint
Working with Multiple Views
Changing Preview Quality
Modifying the Working Box
Using the Cameras Using the Director's Camera
Using the Conical Camera
Saving Camera Positions
Using the Isometric Camera
Using Multiple Cameras
Lighting Your Scene Setting Up Scene Lighting
Setting Light Properties
Aiming Lights
Using the Bulb Light
Using the Spot Light
Using the Distant Light
Using the Shape and Tube Lights
Using the Anything Glows Light
Creating Special Lighting Effects pt. 1
Creating Special Lighting Effects pt. 2
Creating Special Lighting Effects pt. 3
Modeling with Modifiers Using Modifiers
Distorting Objects
Using Complex Deformers pt. 1
Using Complex Deformers pt. 2
Using Basic Deformers
Using the Spline Modeler Introducing the Spline Modeler
Creating Shapes
Choosing Extrusion Settings
Working with Cross Sections
Working with Extrusion Presets
Creating a Drinking Glass
Working with Multiple Shapes
Beveling a Shape
Spline Modeler Tips and Tricks
Using the Vertex Modeler Introducing the Vertex Modeler
Creating Vertex Objects
Using the Polyline Tool
Extruding/Sweeping/Lathing Vertex Objects pt. 1
Extruding/Sweeping/Lathing Vertex Objects pt. 2
Lofting Vertex Objects
Boolean Modeling
Modeling Vertex Objects
Other Vertex Modeling Techniques pt. 1
Other Vertex Modeling Techniques pt. 2
Vertex Modeler Tips and Tricks
Using the Meta-Ball Modeler Introducing the Meta-Ball Modeler
Working with Meta-Ball Primitives
Creating a Meta-Ball Model pt. 1
Creating a Meta-Ball Model pt. 2
Meta-Ball Model Tips and Tricks
Creating Terrains Creating Terrain Objects
Generating a Terrain pt. 1
Generating a Terrain pt. 2
Modifying a Terrain
Creating Trees
Creating Bodies of Water
Elements Shaders
Generating a Sky pt. 1
Generating a Sky pt. 2
Generating a Realistic Sky pt. 1
Generating a Realistic Sky pt. 2
Texturing Your Models Introducing the Shader Browser
Working with Preset Shaders
Working with Master Shaders
Editing Object Shaders
Creating Custom Shaders Introducing the Texture Room
Working with Shader Components pt. 1
Working with Shader Components pt. 2
Combining Components with Operators
Using the Pattern Functions pt. 1
Using the Pattern Functions pt. 2
Using the Natural Functions
Exploring Other Shader Components pt. 1
Exploring Other Shader Components pt. 2
Exploring the Shader Channels pt. 1
Exploring the Shader Channels pt. 2
Using Shader Layers Adding Shader Layers
Adding Surface Relief
Applying Labels to Objects
Advanced Shading Techniques Understanding Mapping Modes
Working with Texture Maps
Using Multi-Channel Mixers
Creating Realistic Shaders
Creating Textures with Video Files
Creating Marble
Creating Glass
Shading Terrains
Adding Special Effects Creating Fire
Simulating Fog
Creating Clouds
Creating Fountains
Generating Particles pt. 1
Generating Particles pt. 2
Animating a Scene Understanding Animation
Animating with Keyframes
Using Tweeners pt. 1
Using Tweeners pt. 2
Using Tweeners pt. 3
Animating with Motion Paths pt. 1
Animating with Motion Paths pt. 2
Animating with Physics pt. 1
Animating with Physics pt. 2
Animating with Modifiers
Using Object Behaviors
Animating with the Storyboard Room
Character Animation Using Motion Constraints pt. 1
Using Motion Constraints pt. 2
Creating an IK Chain
Animation with Bones pt. 1
Animation with Bones pt. 2
Rendering a Scene Choosing a Render Engine pt. 1
Choosing a Render Engine pt. 2
Choosing an Export File Format
Setting Up and Optimizing the Render
Rendering and Exporting the Scene
Rendering and Exporting an Animation
Batch Rendering
Using Carrara with Other Software Exporting Models
Post Render Editing
Editing Animations Post Render
Carrara Plug-Ins
Conclusion Carrara Internet Resources
Where to Go From Here?
Credits About this Author

Carrara 4 Training CD Information

Title : Carrara 4
Tutor : Doug Sahlin
Other tutorials and training by this author
Movies : 152 Lessons- Video run time: 11 Hours
Availability : Immediate Dispatch
Compatibility: Vista, 98, 2000, NT, XP, Mac OS, OSX
Released 2005-01-27
Price US / Canadian Sales $99.95

213 In Stock

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