3D Studio Max 6 Tutorial Video

Self Study, 3D Studio Max 6 Tutorial Video on CD - DVD. The tutor guides you using step-by-step examples. Learn directly from your own desk high quality training videos at an affordable price. Works on both PC and Mac.

if your new to computer graphics and animation these 3D studio Max tutorials are the prefect overall solution, this training course is clear and concise, and each chapter is well detailed. All in all these tutorials will help even the beginner master 3D Studio Max 6. This training course covers both advanced and basic topics relating to 3D animation and creation in 3DS Max 6. We also have the more recent 3D Studio Max 8 Video Tutorials . For a more in-depth view of topics covered on this video training CD check out the free demos below. .

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3D Studio Max 6 Tutorial CD / DVD

Creates the perfect self-paced learning environment
on your own desktop.

Professionally created, comprehensive video based training that's easy to follow. At an unbelievable price.

Try for FREE - NOW. To help you evaluate this training CD / DVD the first 3 chapters are available for free, click on any of the links below for a FREE DEMO.

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Benefits
  • Professional Tuition by expert
  • Free Certificate with each Tutorial
  • Works on PC or Mac
Topics Covered on this Training Video Include:
Introduction
Getting Started
Working With Objects
We hope you enjoyed the free videos above. To watch all this course including the chapters below please purchase the CD.
$99.95
Selecting Objects
  • Selecting Objects Pt.1
  • Selecting Objects Pt.2
  • Named Selections: Renaming
  • Selecting Objects: Conclusion
Modifying Objects
  • Modifying Geometry/Modifiers Pt.1
  • Modifying Geometry/Modifiers Pt.2
  • Modifying Geometry/Modifiers Pt.3
  • Modifiers and Parameters Pt.1
  • Modifiers and Parameters Pt.2
  • Modifiers and Parameters Pt.3
  • Transforms: Move/Rotate
  • Transforms: Screen Handle
  • Transforms: Scale/Squash
  • Numeric Transforms: Move
  • Numeric Transforms: Rotation
  • Numeric Transforms: Scale
  • Transforms vs. Modifiers
  • Cloning Pt.1
  • Cloning Pt.2
Rendering
  • Rendering Basics
  • Rendering Options
  • The Mental Ray Renderer Pt.1
  • The Mental Ray Renderer Pt.2
  • The Mental Ray Renderer Pt.3
  • The Mental Ray Renderer Pt.4
Groups and Layers
  • Grouping Objects Pt.1
  • Grouping Objects Pt.2
  • Organizing Objects in Layers Pt.1
  • Organizing Objects in Layers Pt.2
Using 2D Shapes To Make 3D Objects
  • 2D Shapes Pt.1
  • 2D Shapes Pt.2
  • 2D Shapes Pt.3
  • Shapes/Rendering & Interpolation
  • NURBS Curves Pt.1
  • NURBS Curves Pt.2
  • Lofted Objects: Creating
  • Lofted Objects: Modifying
  • Using Deformation Curves
Working With Precision
  • Units and Grids
  • Using Snaps
  • Using Keyboard Entry
  • Using Assistance Objects
  • Using the Align Tool
  • Normals
Surface Modeling
  • Introduction to Mesh and Poly
  • Introduction to Patch and Nurbs
  • Editable Mesh Pt.1
  • Editable Mesh Pt.2
  • Editable Poly
  • Editable Patch Pt.1
  • Editable Patch Pt.2
  • NURBS Surface/Converting to NURBS
  • NURBS: Curve-Based
Materials And Maps
  • Introduction to Materials and Maps
  • Materials/Tiling
  • Opacity/Materials on Sub-Objects
  • Introduction to the Maps Rollout
  • Multi/Sub-Object Materials
  • Material Libraries
  • Creating Mapped Materials
  • Maps on Sub-Objects
  • The Coordinates Rollout
  • The Ink'N'Paint Material
  • The Unwrap UVW Modifier Pt.1
  • The Unwrap UVW Modifier Pt.2
Animation - Introduction
  • Animation: Auto Key
  • Animation: Set Key
Basic Cameras And Lights
  • Standard Cameras
  • Camera Controls
  • Standard Target and Free Lights
  • Target and Free Light Controls
  • Omni and Skylight
  • Aligning Cameras and Lights
  • Advanced Lighting Pt.1
  • Advanced Lighting Pt.2
Atmospheric Effects
  • Fire Effect
  • Volume Fog
  • Fog
  • Volume Light
Animation
  • Linking and Hierarchies
  • Pivot Points
  • Schematic View
  • Viewing an Animation
  • Previewing Animation
  • Inverse Kinematics Pt.1
  • Inverse Kinematics Pt.2
  • Bones and Skin: Creating
  • Bones and Skin: Adjusting
Animation - Motion Controllers
  • Motion Controllers: Introduction
  • Trajectories
  • Track View: Curve Editor Pt.1
  • Track View: Curve Editor Pt.2
  • Track View: Dope Sheet
Special Effects
  • Particle Systems: Basics/Presets
  • SuperSpray Particle System Pt.1
  • SuperSpray Particle System Pt.2
  • SuperSpray Particle System Pt.3
  • Space Warps: Overview and Creating
  • Dynamics: Bouncing a Sphere
  • PDeflector: Bouncing Particles
  • Particle Flow Pt.1
  • Particle Flow Pt.2
  • Reactor Pt.1
  • Reactor Pt.2
  • Reactor Pt.3
  • Morphing Pt.1
  • Morphing Pt.2
  • Morphing Pt.3
  • Video Post
Plug-Ins And Complementary Software
  • Discreet Certified Plug-Ins
  • Other 3rd Party Plug-Ins
  • Poser and BodyStudio
Credits
  • About this Author
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