Self Study, Tutorial Video on CD - DVD. The tutor guides you using step-by-step examples. Learn directly from your own desk high quality training videos at an affordable price. Works on both PC and Mac.
This 3DS Max 2009 tutorial video is visually engaging and offers an invaluable insight into creating professional 3D animation for users of all levels, including beginners. 3D modelling with 3DS Max is not hard to learn, if you are taught correctly, and by far the fastest way to teach is to show, that's what these training videos do. The tutor breaks 3DS Max 2009 down into segments and then covers each section in great detail without any jargon or techno speak, he highlights all the fundamentals before moving on to subjects of more complexity, but the visually intuitive nature will ensure all can follow along with the tutorials. This in-depth 3DS Max 2009 training video will awaken your artistic inspiration and give you the practical knowledge to create limited only by your imagination.
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3DS Max 2009 Tutorial CD / DVD
When you order this 3DS Max 2009 Video Tutorial CD You'll Receive...
Over 12 hours of high quality video-based training that walks you through
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A training video that focuses on real life examples and teaches you
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With this Training Video you will...
Learn 3DS Max 2009 from a leading expert and quickly master
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Learn how to simplify your workflow and increase your productivity using tips and techniques of the pros. Ideal training for Beginners and Advanced users alike
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3DS Max 2009 Tutorial CD / DVD
Create the best self-paced learning environment right on your own desktop.Professionally created, comprehensive video based training that's easy to follow. At an unbelievable price.

Topics Covered on this Training Course
- The 3ds Work Space Video One

- The 3ds Work Space Vide Two

- Working with Transforms & Selections Video One

- Working with Transforms & Selections Video Two

- Interface Cusomization Options Video One

- Interface Customization Options Video Two

- Configuring Preferences

- Organizing Objects with Object Names

- Object Selection Using Names

- Working with Layers

- Using the Scene Explorer

- Utilizing Selection Sets

- Configuring the Project Folder

- Utilizing Schematic View

- Using Mirror
- Using Array
- Using Align
- Using Snapshot
- Hiding & Unhiding Objects
- Using the Freezing & Unfreezing Features
- Hiding Objects with Category & Selection Filters
- Fundamental Display Properties
- Using the Display Floater
- Using the Clone Tool and Cloning Options
- Group Selection Video One
- Group Selection Video Two
- Creating Standard Primitives
- Creating Extended Primitives
- Making Doors & Windows
- Understanding AEC Extended Objects
- Making Stairs
- Working with Different Modifiers Video One
- Working with Different Modifiers Video Two
- Usng the Modifier Stack Tool
- Using the Configure Modifier Sets Tool
- Working with Different 2D Shapes
- Using 2D Shapes as Models
- Using the Edit Spline Modifier
- Working with Reference Images
- Using Photoshop to Modify Background Images
- Modifying 2D Shapes Video One
- Modifying 2D Shapes Video Two
- Modifying 2D Shapes Video Three
- Constructing 3D Objects from 2D Shapes Video One
- Constructing 3D Objects from 2D Shapes Video Two
- Applying Loft Video One
- Applying Loft Video Two
- Applying Loft Video Three
- Understanding Edit Mesh vs. Editable Mesh
- Understanding Edit Poly vs. Editable Poly
- Utilizing Selection Tools
- Making Soft Selections
- Using the Edit Vertices Rollout
- Using the Edit Edges Rollout
- Using the Edit Borders Rollout
- Using the Edit Polygons Rollout Video One
- Using the Edit Polygons Rollout Video Two
- Using the Edit Geometry Tools Video One
- Using the Edit Geometry Tools Video Two
- Working with Subdivision Surface Tools
- Applying Painting Deformation
- Using TurboSmooth & MeshSmooth Features
- Working wtih the Symmetry Modifyer
- Working with ProBooleans
- Understanding the Material Editor
- Applying Various Shader Types
- Basic Shader Parameters
- Configuring 2D Map Coordinates & Using Bump Mapping
- Configuring 3D Maps & Toggling Show End Result Feature
- Using Compositor Maps Video One
- Using Compositor Maps Video Two
- Working with Color Modifiers
- Working with Other Maps
- Understanding Displacement Mapping
- Using the Material Map Navigator
- Understanding UVW Mapping Video One
- Understanding UVW Mapping Video Two
- Using Different Material Types Video One
- Using Different Material Types Video One
- Using Different Material Types Video Three
- Using the Get Material Tool
- How to Save Scene Materials & Set Up Material Libraries
- Using the Put to Material Scene Button & Adding Materials
- Using the UVW Unwrap Modifier Video One
- Using the UVW Unwrap Modifier Video Two
- Using the UVW Unwrap Modifier Video Three
- Using the UVW Unwrap Modifier Video Four
- Kinds of Lighting
- Working with Light Attributes Video One
- Working with Light Attributes Video Two
- Working with Light Attributes Video Three
- Understanding Shadows & Shadow Attributes
- Understanding Camera Types & Camera Control Features
- Basic Camera Parameters
- Controlling the Camera View
- Working wtih Safe Frames
- Configuring Basic Rendering Settings
- How to Render Still versus Multiple Images
- Using the Render Elements Tool
- Using the Rendered Frame Window Feature
- Configuring Timing Options
- Working with Auto Key / Set Key / Create Key & Pivots Features
- Working with Animation Paths
- Using the Curve Editor & Dope Sheet
- Modifier Animation Techniques
- Material Animation Techniques
- Using Controllers in Animation
- Using Controllers in Animation
- Adding Fire Effects
- Adding Fog
- Using the Volume Fog Effect
- Using the Volume Light Effect
- Adding Spray & Snow
- Adding Super Spray
- Working with a PArray
- Space Warps Video One
- Space Warps Video Two
- Working with Particle Flow
- Adding a Starfield
- Applying a Lens Effects Glow
- Applying a Lens Effects Highlight
- Applying a Lens Effects Flare
- Using Camera Cutshots
- Working with Reactor Rigid Bodies & Soft Bodies
- Working with Reactor Rope & Water
- Cloth Simulation Video One
- Cloth Simulation Video Two
- How to Simulate Hair
- Biped Geometry
- Applying Biped Geometry to the Character Video One
- Applying Biped Geometry to the Character Video Two
- Applying Biped Geometry to the Character Video Three
- Simulating Physique
- Simulating Bones
- Simulating Skin
- Understanding IK versus FK
- More Possibilities With Bones & Biped Geometry
- Conclusion
- Tutor Bio
About this 3DS Max 2009 Training CD
| Title | 3DS Max 2009 |
| Tutor | Sandeep Kulkarni Other tutorials by Sandeep Kulkarni |
| Videos | 110 Lessons- Video run time: 12 hours |
| Compatibility | Vista, XP, Windows 7, Mac OSX |
| Released | 2008 |
| Work files | Yes |
| Availability | Immediate Dispatch |
| Price US / Canadian Sales | Only $99.95
|
| Closed Captions | Closed Captions are not Enabled on this title |
Mutli User Training Options
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